DO NOT distribute this emulator with ANY Game/ROMs
An accurate NES/Famicom emulator
Current Features
- Joystick support through both DirectInput and xInput (thanks Zlika)
- Cross-Platform
- Supports Mapper 0, 1, 2, 3, 4, 5, 7, 9, 10, 11, 15, 19, 21, 22, 23, 24, 25, 26, 31, 33, 34, 38, 41, 48, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 75, 76, 78, 79, 86, 87, 88, 89, 92, 93, 94, 97, 107, 112, 113, 118, 119, 140, 152, 154, 180, 182, 185, 200, 201, 203, 206, 212, 213, 214, 225, 226, 229, 231, 240, 241, 242, 244, 246, 255
- Accurate sound core
- Fast display code
- Battery save support (No savestates! Come on. You can live without them.)
- Remappable controls
- Full screen mode
- NTSC filter
- NSF player
Default Controls
Controller 1:
D-Pad: Arrow Keys
B Button: Z
A Button: X
Select: Right Shift
Start: Enter
Controller 2:
D-Pad: WASD
B Button: F
A Button: G
Select: R
Start: T
The keys mapped to the A and B buttons are used to change tracks in the NSF player.
Note on joystick support
The first detected gamepad will be used as Controller 1, and the second will be Controller 2. Currently, the buttons used are not configurable. (the controller needs to be plugged in before a game is loaded in order to be detected.)
Building instructions
The project requires JInput library to build.
The project comes with a Maven build script that will automatically download that and package the natives as a library. To use it you will need to install Maven, change to the project directory and run
If you are having problems getting the emulator to run, make sure to update your Java Runtime to the latest version. Go to http://java.com/en/download/manual.jsp and get the correct version for your OS.
Details.
App Name | HalfNES |
OS Support | Android, Windows, macOS, and Linux |
Developer | 12 |
Version | 0.6.2 |
Download 7-Zip for Windows
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